Introduction to Fashion: 4 o'clock fairy

12:18 AM Michael 0 Comments

To some up my collections from Intro would pretty much look like this:

 Maybe I'm just a little stuck.

Project 5: Designer Garments
Compared to the last 3D Project, this one seemed a little more liberated from rules. You could cut as much as you like, didn't have to use 10 yards, etc. The directions were a lot more loose. And to be honest I don't EXACTLY know what the project was because seriously however you interpret it Marie will pretty much say "well you tell me" and the projects never seem to be the way written on the paper. So my BEST explanation is we were to as usual, have a designer influence and take a look or two from his collection and make a 3D interpretation of your own for a final collection. This look was to be made out of an "unusual material" like plastic, paper, fireworks, and so on.

And  as always you could burn it, break it, step on it, whatever.  I didn't want to pick paper, because that is so close to fabric, but I ended up using paper anyway... lol you could get 50 masks on amazon for 2 dollars. That's a steal and paper masks have curve to them, so there goes your cups and pads and they are rather unusual. So the rules were less intimidating, but the work load was pretty much everything we had ever done before rolled into one. 20 sketches, 30 colored illustrations, flats for everything, poster, and a garment. She suggested to copy the illustrations 3 times, which was fine, although the project called for "silhouette study" meaning they would each have to be unique? But it was a lot and she was reasonable. I was only a little intimidated because on average, no lie, it takes me 30 to 45 minutes to draw a flat. And worse for sketches so I desperately asked her how I could do them faster ;) Overall, I literally whipped those out the night before, and I'm kind of embarrassed of them BUT WHATEVER. And the collection...really. It's really interesting, on the spot like that, I don't know why I couldn't take the collections part very seriously. You can think of them on your own about what YOU would make, but in the classroom these 2 feel specifically designed for the project.
I had used "smaller" designers like Alexis Mabille, Junya Watanable, Pedro Lourenco, Cappucci, but I figured for the last project I'd finish with a "much larger" one: Alexander McQueen with new direction. Why? Because of the butterfly dress above. That dress is incredibly inspiring because sometimes it's easy to think "everything has been done before", but the idea that you can take such a beautiful, delicate butterfly and turn it into a textile is amazing. There is a quote by Coco that is pretty well known regarding fashion being everywhere, in the streets, way people think. Fashion as life. But honestly, I think it's very beautiful to think that way, but to me fashion is not everything. Fashion is something that is so, almost not supposed to be of this world. Including ready to wear. "Fashion" is a very magical thing. Clothes are very magical.

And I say fashion isn't everything, because I am not referring to department store lights, or the runway, it's all about fashion and you and that strange emotion that comes with it. Empowerment. Fashion is transforming. Serena can become Sailor Moon, Clark Kent, Superman and Cinderella can go to the ball. I think this is why my inspiration is too often fantasy. Because I am catering to a customer that isn't just a girl. She's a princess. She's a fairy. She is not merely human.
So my inspiration for this project included:
Petals, Classical music
Fairy things, Angelic creatures, structure, armor, etc.

Ultimately giving something that is not necessarily pretty, elegance